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Seen it tons of times. In terms of ship survivability GZ doesn't sport any significant disadvantages compared to her contemporaries. That GZ has a lower survivability rating is solely because potatoes feel the need to use secondaries and proceed to throw away their ship in situations where turning away and running would have allowed them to survive. Generally speaking speed also equals survivability since you minimize AA exposure, therefore GZ plane survivability is actually better than it looks like from what I know. Torpedo range is completely worthless given that you always want to drop as close as possible nowadays. I have decided to keep this rather short, as the numbers speak for themselves. For the most expensive T8 CV the ship does not offer any return of investment or fun mechanics and should be avoided. The secondary gimmick is misplaced on a ship that should avoid direct contact with enemy ships. The planes of the GZ, range from average to garbage. I own all other available premium CVs and I’d rather play Ark Royal in a T8 battle. I had tried to make it work in COOP and was more than disappointed. What you can expect is a lot of misses and bounces. No one asked for this change, but WG decided to implement it. That wouldn't be a large problem, if the WG didn't change the attack pattern towards a player unfriendly level flight, that makes the planes drop the bombs in a glide towards the side of the ship. The flight drops a total of two bombs into a circle. When it comes to offensive potential, GZ DBs are an empty joke. The restoration time is third slowest on the second smallest squadron size, makes sense right? The HP is the second lowest, so don't expect the planes to return.
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